All Classes Interface Summary Class Summary Enum Summary Annotation Types Summary
Class |
Description |
Alert |
The Alert class provides a number of pre-built dialogs made to be used in a common set of use cases.
|
AppBar |
The AppBar is a special kind of toolbar that is used for branding, navigation, search, and actions.
|
AppBarSkin |
Default skin implementation for the AppBar control.
|
AppManager |
|
AppManager.MobileEvent |
Event class for events related to AppManager.
|
AuthenticationProvider |
Can be passed to the AuthenticationView to retrieve login methods
configured for the Gluon CloudLink application.
|
AuthenticationView |
An AuthenticationView is an interface that defines how a user can connect
with Gluon CloudLink, by using one of the available login methods that are
defined in the application.
|
AuthenticationViewFactory |
A Factory class used to create new instances of AuthenticationView.
|
Authenticator |
|
AutoCompleteTextField<T> |
AutoCompleteTextField offers auto-complete suggestions to the user through a dropdown, so he may enter information
more efficiently and accurately.
|
AutoCompleteTextField.AutoCompleteEvent |
Event generated by AutoCompleteTextField.
|
AutoCompleteTextField.CompleterMode |
Enumeration that specifies the type of search being used by the AutoCompleteTextField.
|
AutoCompleteTextFieldSkin<T> |
|
Avatar |
An Avatar is a control that clips a circle around a given image.
|
AvatarPane<T> |
The AvatarPane contains a collection of Avatar s on the top, over a content Node .
|
AvatarPaneSkin<T> |
Default skin implementation for the AvatarPane control.
|
AvatarSkin |
Default skin implementation for the Avatar control.
|
BaseRestProvider |
|
BasicInputDataSource |
|
BasicOutputDataSource |
|
BatchListObjectDataProcessor<E> |
|
BottomNavigation |
Bottom navigation provides quick navigation between top-level views of an app.
|
BottomNavigation.Type |
An enumeration containing the available bottom navigation types that
the BottomNavigation class can use to pre-populate various properties.
|
BottomNavigationButton |
|
BottomNavigationSkin |
|
BounceInDownTransition |
Animate a bounce in down big effect on a node
|
BounceInLeftTransition |
Animate a bounce in left big effect on a node
Port of BounceInLeft from Animate.css by Dan Eden
|
BounceInRightTransition |
Animate a bounce in right big effect on a node
Port of BounceInRight from Animate.css by Dan Eden
|
BounceInTransition |
Animate a bounce in effect on a node
Port of BounceIn from Animate.css by Dan Eden
|
BounceInUpTransition |
Animate a bounce in up big effect on a node
Port of BounceInUp from Animate.css by Dan Eden
|
BounceOutDownTransition |
Animate a bounce out down big effect on a node
Port of BounceOutDown from Animate.css by Dan Eden
|
BounceOutLeftTransition |
Animate a bounce out left big effect on a node
Port of BounceOutLeft from Animate.css by Dan Eden
|
BounceOutRightTransition |
Animate a bounce out right big effect on a node
Port of BounceOutRight from Animate.css by Dan Eden
|
BounceOutTransition |
Animate a bounce out effect on a node
Port of BounceOut from Animate.css by Dan Eden
|
BounceOutUpTransition |
Animate a bounce out up big effect on a node
Port of BounceOutUp from Animate.css by Dan Eden
|
BounceTransition |
Animate a bounce effect on the given node
Port of Bounce from Animate.css by Dan Eden
|
CachedFactory<T> |
|
CachedTimelineTransition |
A Transition that uses a Timeline internally and turns SPEED caching on for
the animated node during the animation.
|
CachingInputStream |
|
CardCell<T> |
Objects of this class represent a card in a CardPane .
|
CardCellSkin<T> |
Default skin implementation for the CardCell control.
|
CardPane<T> |
CardPane is a container of cards.
|
CardPaneSkin<T> |
Default skin implementation for the CardPane control.
|
CharmListCell<T> |
|
CharmListView<T,K extends Comparable> |
A CharmListView displays a vertical list of items from which the
user may select, while new items are inserted as headers, as a result of applying
over the underlying model a header function .
|
CharmListViewSkin<T,K extends Comparable> |
|
Chip |
Chips represent complex entities in small blocks, such as a contact.
|
ChipSkin |
Default skin implementation for the Chip control.
|
CircularRippleEffect |
|
ClassInspector<T> |
|
ClientInfo |
|
CloudLinkConfiguration |
|
ConnectEventDispatcher<T extends Event> |
An EventDispatcher which handles ConnectStateEvent 's
registration and when used in an event dispatch chain it forwards the received
events to the appropriate registered handlers.
|
ConnectEventHandler<T extends Event> |
|
ConnectMetadata<T> |
A class that contains metadata information about its generic type.
|
ConnectMetadataClass<T> |
|
ConnectMetadataMap |
|
ConnectMetadataString |
|
ConnectObjectIntrospector<T> |
A utility class that retrieves the list of non-static and non-final fields of a class.
|
ConnectState |
|
ConnectStateEvent |
|
DataClient |
|
DataClientBuilder |
A utility class for building DataClient instances.
|
DataProvider |
|
DataSkel<T,C extends GluonObservableImpl<T>> |
|
DataSkel.Operation |
|
DatePicker |
DatePicker is a dialog that displays a custom control that allows the selection of
a LocalDate based on the selection of a given day and month in the initial
monthly view, and a given year in a yearly view.
|
DefaultOption<T> |
A convenience class for creating an OptionBase for use in the
SettingsPane control based on the
given property.
|
DefaultOptionEditorFactory<T> |
|
Device |
|
DeviceSettings |
|
DeviceToken |
|
Dialog<T> |
A Dialog is composed of a graphic, a title, a content node and a collection of buttons.
|
DialogEventDispatcher<T extends Event> |
An EventDispatcher which allows Dialog 's event handler
registration and when used in an event dispatch chain it forwards received
events to the appropriate registered handlers.
|
DialogEventHandler<T extends Event> |
|
DropdownButton |
A Dropdown button selects between multiple selections.
|
DropdownButtonSkin |
|
EventHelper |
|
ExceptionDialog |
A Dialog to display exceptions.
|
ExpansionPanel |
|
ExpansionPanel.CollapsedPanel |
|
ExpansionPanel.ExpandedPanel |
|
ExpansionPanelContainer |
|
ExpansionPanelContainerSkin |
|
ExpansionPanelSkin |
|
FadeInDownBigTransition |
Animate a fade in down big effect on a node
Port of FadeInDownBig from Animate.css by Dan Eden
|
FadeInDownTransition |
Animate a fade in down effect on a node
|
FadeInLeftBigTransition |
Animate a fade in left big effect on a node
Port of FadeInLeftBig from Animate.css by Dan Eden
|
FadeInLeftTransition |
Animate a fade in left effect on a node
Port of FadeInLeft from Animate.css by Dan Eden
|
FadeInRightBigTransition |
Animate a fade in right big effect on a node
Port of FadeInRightBig from Animate.css by Dan Eden
|
FadeInRightTransition |
Animate a fade in right effect on a node
Port of FadeInRight from Animate.css by Dan Eden
|
FadeInTransition |
Animate a fade in effect on a node
Port of FadeIn from Animate.css by Dan Eden
|
FadeInUpBigTransition |
Animate a fade in up big effect on a node
Port of FadeInUpBig from Animate.css by Dan Eden
|
FadeInUpTransition |
Animate a fade in up effect on a node
Port of FadeInUp from Animate.css by Dan Eden
|
FadeOutDownBigTransition |
Animate a fade out up big effect on a node
Port of FadeOutDownBig from Animate.css by Dan Eden
|
FadeOutDownTransition |
Animate a fade out Down effect on a node
Port of FadeInDown from Animate.css by Dan Eden
|
FadeOutLeftBigTransition |
Animate a fade out left big effect on a node
Port of FadeOutLeftBig from Animate.css by Dan Eden
|
FadeOutLeftTransition |
Animate a fade out left effect on a node
Port of FadeOutLeft from Animate.css by Dan Eden
|
FadeOutRightBigTransition |
Animate a fade out right big effect on a node
Port of FadeOutRightBig from Animate.css by Dan Eden
|
FadeOutRightTransition |
Animate a fade out right effect on a node
Port of FadeOutRight from Animate.css by Dan Eden
|
FadeOutTransition |
Animate a fade out effect on a node
Port of FadeOut from Animate.css by Dan Eden
|
FadeOutUpBigTransition |
Animate a fade out up big effect on a node
Port of FadeOutUpBig from Animate.css by Dan Eden
|
FadeOutUpTransition |
Animate a fade in Out effect on a node
Port of FadeInOut from Animate.css by Dan Eden
|
FileClient |
The FileClient assists in using the DataProvider with files, that are located on the local file system, as
the data source.
|
FileDataSource |
An implementation of IODataSource that can read from and write to a file.
|
FlashTransition |
Animate a flash effect on a node
Port of Flash from Animate.css by Dan Eden
|
FlipInXTransition |
Animate a flip in x effect on the given node
Port of FlipInX from Animate.css by Dan Eden
|
FlipInYTransition |
Animate a flip in y effect on the given node
Port of FlipInY from Animate.css by Dan Eden
|
FlipOutXTransition |
Animate a flip out x effect on the given node
Port of FlipOutX from Animate.css by Dan Eden
|
FlipOutYTransition |
Animate a flip out y effect on the given node
Port of FlipOutY from Animate.css by Dan Eden
|
FlipTransition |
Animate a flip effect on the given node
Port of Flip from Animate.css by Dan Eden
|
FloatingActionButton |
A floating action button represents the primary action in an application.
|
FooterSkin |
|
GlassPane |
The GlassPane exists in an invisible layer above the main UI of a Glisten
AppManager .
|
GlassPaneHelper |
|
GlassPaneHelper.GlassPaneAccessor |
|
GlistenButtonSkin |
Default skin implementation for the Button control.
|
GlistenSettings |
|
GlistenStyleClasses |
A convenience class containing a number of style classes that are understood
by the Glisten CSS code.
|
GlistenSwitchSkin |
Default skin implementation for the ToggleButton control with 'switch' style class.
|
GlistenToggleButtonSkin |
|
GluonCloudListDataReaderImpl<E> |
|
GluonCloudObjectDataReaderImpl<T> |
|
GluonCloudObjectDataWriterImpl<T> |
|
GluonCloudObjectDataWriterImpl.UsageType |
|
GluonCloudRemoteFunctionChunkedListDataReaderImpl<E> |
|
GluonCloudRemoteFunctionListDataReaderImpl<E> |
|
GluonCloudRemoteFunctionObjectDataReaderImpl<T> |
|
GluonCloudUpdateFieldReader<T> |
|
GluonObservable |
This is the common interface for both GluonObservableObject and GluonObservableList.
|
GluonObservableImpl<T> |
|
GluonObservableList<E> |
A GluonObservableList is an ObservableList that is linked with a data source.
|
GluonObservableListImpl<E> |
|
GluonObservableObject<T> |
A GluonObservableObject is an ObservableObject that is linked with a data source.
|
GluonObservableObjectImpl<T> |
|
GluonObservableRemoteFunctionChunkedListImpl<E> |
|
GluonObservableRemoteFunctionListImpl<E> |
|
GluonObservableRemoteFunctionObjectImpl<T> |
|
GridLayout |
The GridLayout container is the root class for the responsive layout component.
|
GridRow |
A GridRow contains space for 12 columns, and these columns are filled with GridSpan elements that can have their
own Span and Offset .
|
GridSpan |
A GridSpan represents a single element contained within a GridRow.
|
HeaderDialogPanel |
|
HeaderSkin |
|
HeadersList<E,K extends Comparable> |
|
HideableTransition |
Marker interface that should be implemented by Transitions that require their node
to be hidden before the animation starts
|
HingeTransition |
Animate a hinge effect on a node
Port of Hinge from Animate.css by Dan Eden
|
Icon |
Represents MaterialDesignIcon
Icon is created specifically to enhance Scene Builder support for MaterialDesignIcon
The instance of Icon should be assigned to a 'graphic' property of the Button.
|
InAppBillingClient |
The InAppBillingClient handles the retrieval of products that were created for your mobile application in the
Android and iOS marketplaces.
|
IncomingSseProcessor |
|
InputConverter<T> |
An InputConverter is a Converter that is able to read an object from a certain input source.
|
InputDataSource |
An InputDataSource is a class that returns an InputStream that acts as an input source to read data from.
|
InputStreamInputConverter<T> |
An abstract helper class that defines an InputConverter of which the input source is a standard
InputStream .
|
InputStreamIterableInputConverter<E> |
An abstract helper class that defines an IterableInputConverter of which the input source is a standard
InputStream .
|
InputStreamListDataReader<E> |
|
InputStreamObjectDataReader<T> |
|
IODataSource |
|
ItemSkin |
|
IterableInputConverter<E> |
An IterableInputConverter is a Converter that is able to read a list of objects from a certain input source by
creating an Iterator to provide that list.
|
JsonConverter<T> |
A utility class to convert Java objects from JSON Objects and from JSON Objects into Java objects.
|
JsonInputConverter<T> |
An InputConverter that converts a JSON Object read from an InputStream into an object.
|
JsonIterableInputConverter<E> |
An IterableInputConverter that converts a JSON Array read from an InputStream into an Iterator that can be used to
iterate over a list of objects.
|
JsonOutputConverter<T> |
An OutputConverter that converts an object into a JSON Object that is written to an OutputStream.
|
JsonUtil |
A utility class that provides useful methods when working with JSON data.
|
Layer |
A Layer is an overlay that can be shown above any View .
|
LayoutTransition |
This is essentially the same as TranslateTransition, except it operates on
the layoutX / layoutY properties instead.
|
License |
|
LicenseManager |
|
LicenseResponse |
|
LifecycleEvent |
This is the event class for all objects that go through a life
cycle of SHOW/HIDE.
|
ListDataReader<E> |
A ListDataReader is an entity that has the ability to read a list of objects.
|
ListDataSkel<E> |
|
ListTile |
ListTile is a convenient container, similar to an HBox , that can be used as the graphic
within a ListCell .
|
LoginMethod |
A LoginMethod is used to specify which method should be used for connecting users to your application.
|
LoginMethod.Type |
Defines the different methods by which you can log in to Gluon CloudLink.
|
LoginMethodImpl |
|
MaterialDesignIcon |
An enumeration of all material design icons that are available.
|
MediaClient |
The MediaClient is used for loading media resources from Gluon CloudLink into the client application.
|
MediaVariant |
|
MenuPopupView |
The MenuPopupView class is used to show JavaFX Menu instances within the user interface - it will appear
relative to the given owner node.
|
MenuRenderer |
|
MenuSidePopupView |
The MenuPopupView class is a layer used to show JavaFX Menu instances within the user interface that will scroll
out from the edge of the screen.
|
Message |
Message provide lightweight feedback about an operation.
|
MobileApplication |
Deprecated.
|
MobileApplication.MobileEvent |
Deprecated.
|
MobileTransition |
Transition made to be used in mobile applications with the capability
to pause and resume animation along with the change in the life-cycle
of the mobile application.
|
MultiValuedMap<K,V> |
A Map of key-value pairs where a key can contain multiple values.
|
NagScreenPresenter |
*
Support classes *
*
|
NavigationDrawer |
NavigationDrawer is a panel that displays the application main navigation options on
the edge of the screen.
|
NavigationDrawer.Footer |
A convenience class for creating a default footer for NavigationDrawer with styled implementations according to Material Design Guidelines.
|
NavigationDrawer.Header |
A convenience class for creating a default header for NavigationDrawer with styled implementations according to Material Design Guidelines.
|
NavigationDrawer.Item |
A convenience class for creating a default items for NavigationDrawer with styled implementations according to Material Design Guidelines.
|
NavigationDrawer.ViewItem |
A convenience class for creating a default items for NavigationDrawer with styled implementations according to Material Design Guidelines.
|
NavigationDrawerSkin |
|
NoTransition |
"Null object" pattern implementation for transition.
|
OAuth |
|
ObjectDataReader<T> |
An ObjectDataReader is an entity that has the ability to read an object.
|
ObjectDataRemover<T> |
An ObjectDataRemover is an entity that has the ability to remove an object.
|
ObjectDataSkel<T> |
|
ObjectDataWriter<T> |
An ObjectDataWriter is an entity that has the ability to write an object.
|
Offset |
The Offsett enum simply represents how many columns a particular node in offset in the GridLayout .
|
OperationMode |
Defines the constants that are used to specify where data should be stored and retrieved.
|
Option<T> |
A wrapper interface for a single option to be displayed in a SettingsPane control.
|
OptionBase<T> |
A wrapper interface for a single option to be displayed in a
SettingsPane control.
|
OptionEditor<T> |
The base interface for all editors used by the SettingsPane control.
|
OptionEditorBase<T,C extends Node> |
|
OutputConverter<T> |
An OutputConverter is a Converter that is able to write an object to a certain output source.
|
OutputDataSource |
An OutputDataSource is a class that returns an OutputStream that acts as an output source to write data to.
|
OutputStreamObjectDataWriter<T> |
|
OutputStreamOutputConverter<T> |
An abstract helper class that defines an OutputConverter of which the output source is a standard
OutputStream .
|
PopupPlacementUtils |
|
PopupRenderer |
|
PopupView |
The PopupView class is used to show a list of Nodes within the user interface - it will appear
relative to the given owner node.
|
PopupView.PopupSide |
Enum for side of a owner node PopupView should stick to.
|
PrivateStorage |
|
ProgressBar |
A specialization of the ProgressIndicator which is represented as a
horizontal bar.
|
ProgressBarSkin |
Default skin implementation for the ProgressBar control.
|
ProgressIndicator |
A circular control which is used for indicating progress, either
infinite (aka indeterminate) or finite.
|
ProgressIndicatorSkin |
|
PulseTransition |
Animate a pulse effect on the given node
Port of Pulse from Animate.css by Dan Eden
|
PushClient |
The PushClient handles the activation of push notifications for the Gluon Mobile application.
|
Rating |
A control for allowing users to provide a rating.
|
RatingSkin |
Default skin implementation for the Rating control.
|
RefreshIndicator |
RefreshIndicator is mostly used along with "Swipe to refresh" functionality.
|
RefreshIndicator.Mode |
Enumeration that specifies the current mode of the RefreshIndicator.
|
RefreshIndicatorSkin |
|
RemoteFunction |
A RemoteFunction contains the information that is required for triggering a request to a remote function that is
configured in Gluon CloudLink.
|
RemoteFunctionBuilder |
|
RemoteFunctionChunkedList |
|
RemoteFunctionList |
|
RemoteFunctionObject |
|
RemoteFunctionUtil |
|
RestClient |
The RestClient assists in using the DataProvider with HTTP URLs as the data source.
|
RestDataSource |
An implementation of IODataSource that can read from and write to an HTTP URL resource.
|
RestDataSourceUtil |
|
RestListDataReader<E> |
|
RestObjectDataReader<T> |
|
RestObjectDataWriterAndRemover<T> |
|
RollInTransition |
Animate a roll in left effect on a node
|
RollOutTransition |
Animate a roll out right effect on a node
Port of RollOut from Animate.css by Dan Eden,
which was originally authored by Nick Pettit
|
RotateInDownLeftTransition |
Animate a rotate in down left effect on a node
Port of RotateInDownLeft from Animate.css by Dan Eden
|
RotateInDownRightTransition |
Animate a rotate in down right effect on a node
Port of RotateInDownRight from Animate.css by Dan Eden
|
RotateInTransition |
Animate a rotate in effect on a node
Port of RotateIn from Animate.css by Dan Eden
|
RotateInUpLeftTransition |
Animate a rotate in up left effect on a node
Port of RotateInUpLeft from Animate.css by Dan Eden
|
RotateInUpRightTransition |
Animate a rotate in up right effect on a node
Port of RotateInUpRight from Animate.css by Dan Eden
|
RotateOutDownLeftTransition |
Animate a rotate out down left effect on a node
Port of RotateOutDownLeft from Animate.css by Dan Eden
|
RotateOutDownRightTransition |
Animate a rotate out down right effect on a node
Port of RotateOutDownRight from Animate.css by Dan Eden
|
RotateOutTransition |
Animate a rotate out effect on a node
Port of RotateOut from Animate.css by Dan Eden
|
RotateOutUpLeftTransition |
Animate a rotate out up left effect on a node
Port of RotateOutUpLeft from Animate.css by Dan Eden
|
RotateOutUpRightTransition |
Animate a rotate out up right effect on a node
Port of RotateOutUpRight from Animate.css by Dan Eden
|
SerializationUtils |
|
SettingsPane |
The SettingsPane control is designed to make it really
easy for developers to present to end users a list of
options that can be
modified, using proper built-in editors according the type of those options.
|
SettingsSkin |
|
ShakeTransition |
Animate a shake effect on the given node
|
ShrinkExpandAnimation |
An animation that will shrink or grow a Node.
|
SidePopupView |
The SidePopupView class is a Layer used to show a JavaFX Node that will scroll out from the edge of the screen.
|
Snackbar |
Snackbars contain a single line of text directly related to the operation performed.
|
SourceListChange<T> |
|
Span |
The Span enum simply represents how many columns a particular node in the GridLayout should span.
|
SplashView |
SplashView is a subclass of View intended to be used only as a first-time splash view.
|
StatusBar |
API to allow for styling the native status bar elements on platforms such as iOS and Android.
|
StringInputConverter |
An InputConverter that reads a string from an InputStream.
|
StringOutputConverter |
An OutputConverter that writes a string to an OutputStream.
|
StylesheetTools |
|
Swatch |
An enumeration of all available swatch styles provided by Glisten.
|
SwatchElement |
|
SwingTransition |
Animate a swing effect on the given node
Port of Swing from Animate.css by Dan Eden
|
SyncFlag |
A SyncFlag defines how changes to objects and lists are reflected between
the remote copies on Gluon CloudLink and the local copies in the runtime of the
client application.
|
TadaTransition |
Animate a wobble effect on the given node
|
TextArea |
Text areas are taller than text fields and wrap overflow text onto a new line.
|
TextAreaSkin |
Default skin implementation for the TextArea control.
|
TextField |
A Text input component that allows a user to enter a single line of
unformatted text.
|
TextFieldSkin |
Default skin implementation for the TextField control.
|
TextInput |
Abstract base class for text input controls.
|
TextInputSkin |
Abstract base class for text input skins.
|
Theme |
Glisten user interfaces can be themed either in a 'light' or a 'dark' style,
depending on your user interface requirements.
|
TimePicker |
A TimePicker is used to select a single time (hours:minutes).
|
Toast |
On mobile, toasts are used to display simple messages to the user.
|
ToggleButtonGroup |
The ToggleButtonGroup brings together a collection of related actions in the form of
ToggleButtons .
|
ToggleButtonGroupSkin |
|
TopicSubscription |
A topic subscription holds the subscription information of a certain
device with a certain topic.
|
TrackingManager |
|
UsageClient |
|
User |
The User class contains information about a user that was authenticated at Gluon CloudLink using one of the
login methods that are configured for a Gluon CloudLink application.
|
UserClient |
The UserClient handles user authentication for a Gluon Mobile application.
|
UserUtil |
|
View |
View is a layout container that closely matches the typical layout of many mobile application.
|
ViewStackPolicy |
Defines view stack usage policy.
|
ViewTools |
|
VoidInputConverter |
An InputConverter that reads the entire InputStream, while discarding its contents.
|
VoidOutputConverter |
An OutputConverter that doesn't write anything to an OutputStream.
|
WobbleTransition |
Animate a wobble effect on the given node
|
XmlInputConverter<T> |
An InputConverter that converts a XML Object read from an InputStream into an object.
|